NASA’s Space Apps Challenge 2017 was a 2-day innovation incubator and hackathon participated by technologists, artists, scientists, students and engineers.
The prompt: Improve the quality of life on Earth with your amazing innovative ideas as we move towards the evolution of mankind.
Apr 2017, 2 days
Farhana Islam
Dalia Abdulkareem Shafiq
Vegnish Rao
Chamode Anjana
Shawn Benedict Kumar
Interaction design, visual design, prototyping
Adobe XD, Adobe Illustrator
Provided with an open-ended prompt, we decided to flesh out and fine-tune an app idea that some of our team members had previously conceptualised. PaperLama is a crowd-sourced mobile application aimed to promote effective waste management such as:
Our team was in fifth place among 150+ teams and was highly praised for our pitch and prototype.
Prototype highlights
PaperLama’s homepage is the central hub to showcase it’s major features including a quick link to view nearby recycling locations, popular items for sale in the marketplace as well as blog posts regarding recycling tips and tutorials.
Prototype highlights
The Recycle page helps you quickly find nearby recycling centres. Users can also search via post code, city and state to narrow down the list as they desire.
Users can contact their choice of recyclers, learn about their accepted recycling materials, get directions to the location easily, among many other important information.
Prototype highlights
Users can view all the pre-loved items up for sale in PaperLama Marketplace. Users can search for desired items or sort and filter the list to find desired items.
Users can contact sellers to let them know they are interested in an item. If the seller agrees to sell an item, the buyer must agree ion the pricing, time and place to meet.